Key sequence

·     At the start of the sequence there is a cut scene and dialogue to set the mood and tone for the game.

·     When the game actually starts there is a task on the left side of the screen for the player to know what they need to complete in order to get onto the next level

·     There is also a health bar in the top left for the person to see how long they have to live, and the health bar goes down when you get injured

·     There is also a timer to show the player how long they have to complete the tasks given

·     There is also a distance tracker to tell the player how far they are away from the task they need to complete

·     There is a map to show the player where they are and to help them find where they’re going

·     When the avatar changes from a person to a ship the game gives you tips on how to fights for battle and how to control the ship

·     There is lense flair to make the game look like a movie to engage the audience more

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