Key sequence
· At the start of the sequence there is a cut scene and dialogue to set the mood and tone for the game. · When the game actually starts there is a task on the left side of the screen for the player to know what they need to complete in order to get onto the next level · There is also a health bar in the top left for the person to see how long they have to live, and the health bar goes down when you get injured · There is also a timer to show the player how long they have to complete the tasks given · There is also a distance tracker to tell the player how far they are away from the task they need to complete · There is a map to show the player where they are and to help them find where they’re going · When the avatar changes from a person to a ship the game gives you tips on how to fights for battle and how to control the ship · There is lense flair to make the game look like a movie to engage the audience more ·